Total Conquest Tier List
A living ranking of openings, commands, and spend tools in the Roblox open beta — not a fake legendary catalog.
This hub ranks how you spend attention, not a fictional unit bestiary. Total Conquest is a map-control beta. The strongest “tier” is still a city you collected, a garrison you did not skip, and a command you fired at the right urban tile. Use the tables below as a plan, then read openings for the first three minutes and commands for the spend layer.
Rankings will move when LDS Fighting ships a [🔥UPD] that changes collect timing or shop prices. Until numbers are public, S-tier means “do this every match,” not “this card has a secret 340% modifier.”
S-tier: always correct
| Pick | Why it sits here | Linked guide |
|---|---|---|
| City-first expansion | Production beats painted countryside | Capture cities |
| Home guard on every urban tile | Third parties steal empty capitals | Troop-split planner |
| Collect on cooldown | Uncollected cities are trophies | How to play |
com command roll | Free tempo before Robux | Codes |
If you only remember four rows, remember those.
A-tier: strong when timed
| Pick | When it is actually good |
|---|---|
| Missile / bomb on a city you will enter this cycle | Shrinks a garrison, then a send finishes |
| Production-style command on a city you will hold | Standing bonus needs a base |
| Friend city assignments | Prevents crashed stacks on 50-player maps |
| Overflow mop in the last 20% of the map | Closes without donating the backline |
These are not automatic. A missile on countryside drops to D. A production command on a tile you abandon is a miss.
B-tier: situational
| Pick | Risk |
|---|---|
| Wide countryside grab | Looks big, produces slow |
| Starter pack on first ever match | Skips the lesson that cities matter |
| Early all-in on a rival capital | Wins a clip, often loses two of your cities |
| Holding a strike command as deterrent | Strong if you are ahead; greedy if you are behind |
C-tier and below: common traps
- Emptying your only city for a highlight send.
- Buying missiles because a video asked “do we just nuke people.”
- Redeeming codes in chat instead of the gift button.
- Pasting executors from a scripts site. See script safety.
- Playing the Gameloft Roman mobile game or Conquer The World WW2 guides as if they were this HUD.
Command value in the current beta
Until a named catalog exists, rank any rolled command with this filter:
- Does it help a city you own or are taking? S/A.
- Does it only look loud? B or worse.
- Do you not understand the card? Hold it. Holding is A. Firing blind is C.
Details of that filter sit on the command roster. Spend timing sits on commands and upgrades.
Openings belong on their own page
First-minute plans change with spawn. The openings list ranks city-rush, pocket turtle, and friend-split starts. Do not run a friend-split if you queued solo.
How this list is built
Sources: the official Roblox how-to-play lines, first-look match footage on this experience, and the public com code. We will not invent troop names, god statues, or Hearts of Iron research trees from other games. When the beta publishes a real command glossary, this hub will grow rows instead of fanfiction.
For the rest of a session, take how to win once you are ahead, and getting started if you have not finished a single map yet.
Frequently Asked Questions
Quick answers to the most common questions.
Is this an official Total Conquest tier list?
No. It is a fan ranking of tactics in the open beta. Confirm shop changes on the Roblox page linked from official links.
Why aren't there named legendary units?
LDS Fighting has not published a public catalog. Ranking fake names would mislead you. We rank actions instead.
Where do openings sit?
On the dedicated openings page. This hub ranks habits you should keep all match.
Will missiles ever be S-tier?
Only when they hit a city you immediately walk. Untargeted bombs stay a trap.