Guides

Total Conquest Guides

Match-loop tutorials for the Roblox beta: cities, armies, commands, missiles, and the mistakes that stall a snowball.

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Guides Hub

This hub is the map of every Total Conquest tutorial on the wiki. The game looks simple from the Roblox description — capture cities, send armies, control the map — but the first live match punishes players who treat it like a deathmatch. Production sits on cities. Empty land is only a road. Commands and missiles are tempo tools, not a second health bar.

Start here if you just joined a 50-player server and the HUD is a wall of tiles. Then branch into the specialist pages instead of rereading the same overview five times.

First hour

  • Getting started — lobby, first city, first expansion, and the code you should redeem before you fight.
  • How to play — the full loop with a real gameplay video in the middle of the article.
  • Controls — selecting tiles, sending stacks, shop cluster, gift button, camera.

Winning the map

  • How to capture cities — why cities beat countryside, how to siege a stacked neighbor, when to skip a bait tile.
  • How to win — snowball math, friend coordination, missile timing, and how to finish without leaking your backline.
  • Commands and upgrades — spending match rewards and the com command roll without wasting them.
  • How to use missiles — bomb the city you will enter, then send overflow. Do not nuke countryside.
  • Play with friends — 50-player servers, no voice chat, assign cities before the first send.

Pair these with the other hubs

Guides tell you how. The command tier list ranks what to value in the current beta. The army hub explains production. The troop-split planner is the sheet you open when you are about to send half your capital into a fog of war. Codes are the free roll. Updates track the beta label, because LDS Fighting is still shipping [🔥UPD] builds.

What these guides will not do

They will not pretend Total Conquest is a finished 4X with a public Trello. There is no verified official Trello board. They will not mix in Conquer The World WW2 factory tech or Gameloft Roman city-builders that share the name. They will not invent YouTube IDs. Only how to play embeds a confirmed match video. Missiles and friends pages link that article instead of repeating the clip.

If a mechanic is still opaque in beta — exact troop tick rates, hidden command rarities, missile splash math — the page will say so and give you a practical rule instead of a fake spreadsheet. When the developers publish numbers, we will replace the rule with the number.

How to use the hub during a match

Keep three tabs ready:

  1. This hub or how to play for the loop.
  2. City captures while you stare at a neighbor’s capital.
  3. How to win once you own more cities than anyone else and the table starts targeting you.

If you only have time for one article before queueing, take getting started. Redeem com, hold a city, and do not empty your spawn for a highlight-reel push. The rest of the wiki is here when that first loss makes the HUD finally make sense.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Which Total Conquest guide should I read first?

The beginner guide, then how to play. City and win pages come after you have finished one match.

Is there a video tutorial?

Yes. How to play embeds a real AccelToWin match. Other guide pages stay text-first so we never invent video IDs.

Do these guides cover the Gameloft mobile Total Conquest?

No. This wiki is only the Roblox open beta from LDS Fighting.

Where do codes and scripts live?

Codes have their own codes hub. Script safety is on the scripts hub, separate from these tutorials.